01Under the rope shadow
A crossing on the map becomes an afternoon on the river.
Read the storySix slow detours with Rowan Pike.
A canoe, a well-used notebook, and more to bring home than a fish.
GUMBRIDGE → PAPERBARK WHARFChoose a numbered stop to enter the story. This landscape lives in Rowan’s notebook, not on a navigation chart.
06places to lose track of timeRead the day from first crossing to final landing, or begin with the scene that catches your eye.
01A crossing on the map becomes an afternoon on the river.
Read the story
02There is no sign at the entrance. Just a gap wide enough for curiosity.
Read the story
03The weather interrupts the schedule and improves the view.
Read the story
04A lantern, a level patch of sandstone and the end of a good detour.
Read the story
05The last movement of the story belongs to the fish.
Read the story
06Home appears first as a rope, a post and a little morning light.
Read the story
“The map tells me where I meant to go. The notebook tells me what happened instead.”
Meet the fictional fisherman who measures a day in crossings, cups of tea and the occasional very convincing splash.
Meet Rowan
It never travels in a perfectly straight line. Neither does its owner.
Useful for a quick bend in the river, less useful for grand plans.
A reliable excuse to stop before the next chapter starts.

A dry pair of socks. A page worth keeping. A river that carries on without an audience.
Sit by the kettleThree small decisions shape a fictional afternoon. No timer, no stakes, just a different way into the journal.
Try River DecisionsOpen an illustration, move through the set and linger over the details.
No. The gum trees and warm river light inspire the setting, but the place names, chart and events are invented.
Yes. Open a chapter and choose Save this chapter. The Stories page can show only the chapters saved in this browser.
River Decisions is a short interactive story puzzle. It is free and contains no wagering, purchases or cash prizes.